Dlgevo 11: some assembly requred i
Lo, praise of prowess of peoples-developers of long-penciled artists, in days short slow in midnight flows golden drink, for speaketh the dev late in his hour forsake me! You bugs, heir of death stand not still, stay not silent. Hear the song loud, a choir sings spaghetti brought laying gold alike to victory.
They always say that 'third times the charm', which I assume means that the third attempt at any endeavor has increased chances to succeed. Well, we are sending in our low-poly Fantasy forest pack in for review a third time. That probably means it'll go through and get published. We're certainly putting our best into this attempt, having tweaked almost everything we could think of! Look out for our pack on the unity asset store over the next week, you might actually find it there.
A few other things going on in the studio this week. We working on a new banner for socials, it'll be great trust me. Oh and a few gameplay gifs for our website. Here's a peak for those reading this!
As you can tell, we're almost figured out with spawning and manipulating plants and decoration. Our next steps are setting up saving and loading function from the main menu and Challenges! You'll hear a lot more about them if you stick around.
So please, stick around for next weeks devlog. It'll be great, trust me. But as always you can meme at us on all the social medias; Twitter, Instagram and Facebook.
TerraGardens
Tiny terrariums, beautiful ecosystems
Status | Prototype |
Author | SpaghettiGames |
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- Devlog 10: A new year, a new devlog.Jan 23, 2019
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- Mini Devlog #7Nov 14, 2018
- 'Back to regularly scheduled' devlog #6Nov 01, 2018
- Spoopy devlog #5Oct 25, 2018
- Definitely not another DevblogOct 18, 2018
- Terragardens devblog 2?!?Oct 09, 2018
- TerraGardens devblog 1Oct 09, 2018
- TerraGardens Devblog 3Oct 09, 2018
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